P. Beardsley, J. van Baar, R. Raskar, and C. Forlines, “Interaction using a handheld projector,” IEEE Comput. Graph. Appl. 25(1), 39–43 (2005).
[Crossref]
[PubMed]
J. Letessier and F. Berard, “Visual tracking of bare fingers for interactive surfaces,” in Proc. of the 17th Annual ACM Symposium on User Interface Software and Technology (2004), pp. 199.
[Crossref]
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
P. S. Huang, C. P. Zhang, and F. P. Chiang, “High-speed 3-D shape measurement based on digital fringe projection,” Opt. Eng. 42(1), 163–168 (2003).
[Crossref]
G. Tovi and W. Daniel, “Going deeper: a taxonomy of 3D on the tabletop,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 137–144.
P. Beardsley, J. van Baar, R. Raskar, and C. Forlines, “Interaction using a handheld projector,” IEEE Comput. Graph. Appl. 25(1), 39–43 (2005).
[Crossref]
[PubMed]
H. Kawasaki, R. Furukawa, R. Sagawa, and Y. Yagi, “Dynamic scene shape reconstruction using a single structured light pattern,” in IEEE Computer Vis. Pattern Recognition (2008), pp. 1–8.
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
O. Hilliges, S. Izadi, and A. D. Wilson, “Interactions in the air: adding further depth to interactive tabletops,” in Proc. of the 22nd Annual ACM Symposium on User Interface Software and Technology (2009), pp. 139–148.
[Crossref]
S. Zhang and P. Huang, “High-resolution, real-time 3D shape acquisition,” in Computer Society Conference on Computer Vision and Pattern Recognition Workshops (2004), pp. 28–38.
O. Hilliges, S. Izadi, and A. D. Wilson, “Interactions in the air: adding further depth to interactive tabletops,” in Proc. of the 22nd Annual ACM Symposium on User Interface Software and Technology (2009), pp. 139–148.
[Crossref]
H. Kawasaki, R. Furukawa, R. Sagawa, and Y. Yagi, “Dynamic scene shape reconstruction using a single structured light pattern,” in IEEE Computer Vis. Pattern Recognition (2008), pp. 1–8.
J. Letessier and F. Berard, “Visual tracking of bare fingers for interactive surfaces,” in Proc. of the 17th Annual ACM Symposium on User Interface Software and Technology (2004), pp. 199.
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
C. Tomasi, A. Rafii, and I. Torunoglu, “Full-size projection keyboard for handheld devices,” Commun. ACM 46(7), 70–75 (2003).
[Crossref]
P. Beardsley, J. van Baar, R. Raskar, and C. Forlines, “Interaction using a handheld projector,” IEEE Comput. Graph. Appl. 25(1), 39–43 (2005).
[Crossref]
[PubMed]
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
H. Kawasaki, R. Furukawa, R. Sagawa, and Y. Yagi, “Dynamic scene shape reconstruction using a single structured light pattern,” in IEEE Computer Vis. Pattern Recognition (2008), pp. 1–8.
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
K. Yasuaki and N. Takeshi, “Tablescape plus: interactive small-sized vertical displays on a horizontal tabletop display,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 155–162.
C. Tomasi, A. Rafii, and I. Torunoglu, “Full-size projection keyboard for handheld devices,” Commun. ACM 46(7), 70–75 (2003).
[Crossref]
C. Tomasi, A. Rafii, and I. Torunoglu, “Full-size projection keyboard for handheld devices,” Commun. ACM 46(7), 70–75 (2003).
[Crossref]
G. Tovi and W. Daniel, “Going deeper: a taxonomy of 3D on the tabletop,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 137–144.
P. Beardsley, J. van Baar, R. Raskar, and C. Forlines, “Interaction using a handheld projector,” IEEE Comput. Graph. Appl. 25(1), 39–43 (2005).
[Crossref]
[PubMed]
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
K. D. D. Willis, “Pre-history of handheld projector-based interaction,” Pers. Ubiquitous Comput. 16(1), 5–15 (2012).
[Crossref]
A. D. Wilson, “Play anywhere: a compact interactive tabletop projection-vision system,” in Proc. of the 18th Annual ACM Symposium on User Interface Software and Technology (2005), pp. 83–92.
O. Hilliges, S. Izadi, and A. D. Wilson, “Interactions in the air: adding further depth to interactive tabletops,” in Proc. of the 22nd Annual ACM Symposium on User Interface Software and Technology (2009), pp. 139–148.
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
H. Kawasaki, R. Furukawa, R. Sagawa, and Y. Yagi, “Dynamic scene shape reconstruction using a single structured light pattern,” in IEEE Computer Vis. Pattern Recognition (2008), pp. 1–8.
K. Yasuaki and N. Takeshi, “Tablescape plus: interactive small-sized vertical displays on a horizontal tabletop display,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 155–162.
P. S. Huang, C. P. Zhang, and F. P. Chiang, “High-speed 3-D shape measurement based on digital fringe projection,” Opt. Eng. 42(1), 163–168 (2003).
[Crossref]
W. Lohry, V. Chen, and S. Zhang, “Absolute three-dimensional shape measurement using coded fringe patterns without phase unwrapping or projector calibration,” Opt. Express 22(2), 1287–1301 (2014).
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Y. Wang and S. Zhang, “Optimal fringe angle selection for digital fringe projection technique,” Appl. Opt. 52(29), 7094–7098 (2013).
[Crossref]
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S. Zhang, “Recent progresses on real-time 3D shape measurement using digital fringe projection techniques,” Opt. Lasers Eng. 48(2), 149–158 (2010).
[Crossref]
P. S. Huang and S. Zhang, “Fast three-step phase-shifting algorithm,” Appl. Opt. 45(21), 5086–5091 (2006).
[Crossref]
[PubMed]
S. Zhang and P. Huang, “High-resolution, real-time 3D shape acquisition,” in Computer Society Conference on Computer Vision and Pattern Recognition Workshops (2004), pp. 28–38.
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
P. S. Huang and S. Zhang, “Fast three-step phase-shifting algorithm,” Appl. Opt. 45(21), 5086–5091 (2006).
[Crossref]
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P. Su, R. E. Parks, L. Wang, R. P. Angel, and J. H. Burge, “Software configurable optical test system: a computerized reverse Hartmann test,” Appl. Opt. 49(23), 4404–4412 (2010).
[Crossref]
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Y. Wang and S. Zhang, “Optimal fringe angle selection for digital fringe projection technique,” Appl. Opt. 52(29), 7094–7098 (2013).
[Crossref]
[PubMed]
Y. Wang, S. Negahdaripour, and M. D. Aykin, “Calibration and 3D reconstruction of underwater objects with non-single-view projection model by structured light stereo imaging,” Appl. Opt. 55(24), 6564–6575 (2016).
[Crossref]
[PubMed]
C. Tomasi, A. Rafii, and I. Torunoglu, “Full-size projection keyboard for handheld devices,” Commun. ACM 46(7), 70–75 (2003).
[Crossref]
P. Beardsley, J. van Baar, R. Raskar, and C. Forlines, “Interaction using a handheld projector,” IEEE Comput. Graph. Appl. 25(1), 39–43 (2005).
[Crossref]
[PubMed]
P. S. Huang, C. P. Zhang, and F. P. Chiang, “High-speed 3-D shape measurement based on digital fringe projection,” Opt. Eng. 42(1), 163–168 (2003).
[Crossref]
S. Zhang, “Recent progresses on real-time 3D shape measurement using digital fringe projection techniques,” Opt. Lasers Eng. 48(2), 149–158 (2010).
[Crossref]
K. D. D. Willis, “Pre-history of handheld projector-based interaction,” Pers. Ubiquitous Comput. 16(1), 5–15 (2012).
[Crossref]
K. Ni, Q. Zhou, L. Chen, P. Sun, H. Xu, Y. Gao, J. Ma, Y. Li, and M. Liu, “A location system based on two-dimensional position sensitive detector used in interactive projection systems,” Proc. SPIE 7850, 78502G (2010).
[Crossref]
X. Qiao, Q. Zhou, K. Ni, L. He, G. Wu, L. Mao, X. Cheng, and J. Ma, “Real-time interactive projection system based on infrared structured-light method,” Proc. SPIE 8558, 855802 (2012).
[Crossref]
Q. Zhou, K. Ni, Y. Lu, L. Chen, Y. Gao, L. He, H. Guo, J. Ma, Y. Li, and M. Liu, “Indirect measurement of the infrared pen point used in a short throw interactive projection system,” Proc. SPIE 7850, 78502F (2010).
[Crossref]
A. D. Wilson, “Play anywhere: a compact interactive tabletop projection-vision system,” in Proc. of the 18th Annual ACM Symposium on User Interface Software and Technology (2005), pp. 83–92.
J. Letessier and F. Berard, “Visual tracking of bare fingers for interactive surfaces,” in Proc. of the 17th Annual ACM Symposium on User Interface Software and Technology (2004), pp. 199.
[Crossref]
G. Tovi and W. Daniel, “Going deeper: a taxonomy of 3D on the tabletop,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 137–144.
I. Shahram, H. Steve, T. Stuart, D. Rosenfeld, N. Villar, A. Butler, and J. Westhues, “Going beyond the display: a surface technology with an electronically switchable diffuser,” in 21st Annual ACM Symposium on User Interface Software and Technology (2008), pp. 269–278.
K. Yasuaki and N. Takeshi, “Tablescape plus: interactive small-sized vertical displays on a horizontal tabletop display,” in 2nd Annual IEEE International Workshop on Horizontal Interactive Human-Computed Systems (2007), pp. 155–162.
C. R. Wren and Y. A. Ivanov, “Volumetric operations with surface margins,” in Computer Vision and Pattern Recognition: Technical Sketches (2001).
H. Kawasaki, R. Furukawa, R. Sagawa, and Y. Yagi, “Dynamic scene shape reconstruction using a single structured light pattern,” in IEEE Computer Vis. Pattern Recognition (2008), pp. 1–8.
S. Zhang and P. Huang, “High-resolution, real-time 3D shape acquisition,” in Computer Society Conference on Computer Vision and Pattern Recognition Workshops (2004), pp. 28–38.
O. Hilliges, S. Izadi, and A. D. Wilson, “Interactions in the air: adding further depth to interactive tabletops,” in Proc. of the 22nd Annual ACM Symposium on User Interface Software and Technology (2009), pp. 139–148.
[Crossref]