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K. Matsushima, “Computer-generated holograms for three-dimensional surface objects with shade and texture,” Applied Optics 44, 4607–4614 (2005).

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L. Onural, A. Gotchev, H. Ozaktas, and E. Stoykova, “A survey of signal processing problems and tools in holographic three-dimensional television,” Circuits and Systems for Video Technology, IEEE Transactions on 17, 1631 –1646 (2007).

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[CrossRef]

L. Onural, “Exact solution for scalar diffraction between tilted and translated planes using impulse functions over a surface,” J. Opt. Soc. Am. A 28, 290–295 (2011).

[CrossRef]

Y. Sakamoto, M. Takase, and Y. Aoki, “Hidden surface removal using z-buffer for computer-generated hologram,” Practical Holography XVII and Holographic Materials IX 5005, 276–283 (2003).

[CrossRef]

D. P. Mitchell and A. N. Netravali, “Reconstruction filters in computer-graphics,” SIGGRAPH Comput. Graph. 22, 221–228 (1988).

[CrossRef]

M. Yamaguchi, “Ray-based and wavefront-based holographic displays for high-density light-field reproduction,” Three-Dimensional Imaging, Visualization, and Display 2011 8043, 804306 (2011).

[CrossRef]

I. Hanák, M. Janda, and V. Skala, “Detail-driven digital hologram generation,” Visual Computer 26, 83–96 (2010).

[CrossRef]

J. W. Goodman, Introduction to Fourier Optics (Roberts & Company Publishers, 2004), 3rd ed.

D. G. Voelz, Computational Fourier Optics: A Matlab Tutorial, Tutorial texts in optical engineering (SPIE Press, 2011).

U. Schnars and W. Jueptner, Digital Holography: Digital Hologram Recording, Numerical Reconstruction, and Related Techniques (Springer, 2005).

E. Steward, Fourier Optics: An Introduction, Ellis Horwood Series in Physics (Dover Publications, 2004), 2nd ed.

K. Turkowski, “Filters for common resampling tasks,” in “Graphics gems,”, A. S. Glassner, ed. (Academic Press Professional, Inc., San Diego, CA, USA, 1990).