Abstract

By embedding optical sensors onto a TFT substrate in a display, a flat panel can sense images projected by infrared (IR) light. Light pens which can project Multi-${\rm T}$-mark including out-mark and in-mark of IR images were utilized to calculate the 3-axis information ($x$, $y$, and $z$) of the tip of the light-pen and achieve accurate user identification accordingly. Therefore, a 3-dimensional virtual touch display for 3-axis information with multi-user/multi-touch system can be achieved.

© 2013 IEEE

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  1. K. Bredies, N. A. Mann, J. Ahrens, M. Geier, S. Spors, M. Nischt, "The multi-touch soundscape renderer," AVI '08: Proc. Working Conf. on Adv. Visual Interfaces (2008) pp. 466-469.
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  5. K. M. Chen, S. Gauza, H. Xianyu, S.-T. Wu, "Submillisecond gray-level response time of polymer-stablized blue-phase liquid crystal," J. Display Technol. 6, 49-51 (2010).
  6. J. Nakamura, T. Takahashi, C. W. Chen, Y. P. Huang, Y. Takaki, "Increase in longitudinal viewing freedom of reduced-view super multi-view display," J. Soc. Inf. Disp. 4, 228-234 (2012).
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  15. A. Olwal, S. DiVerdi, N. Candussi, I. Rakkolainen, T. Hollerer, "An immaterial, dual-sided display system with 3D interaction," Virtual Reality Conf. (2006) pp. 279-280.
  16. T. Schlömer, B. Poppinga, N. Henze, S. Bol, "Gesture recognition with a Wii controller," Proc. 2nd Int. Conf. on Tangible and Embedded Interaction (2008) pp. 11-14.
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  22. K. Yi, C. Choi, S. Suh, B. Yoo, J. J. Han, D. Park, C. Kim, "45.2: Distinguished paper: Novel LCD display with a sensible backlight," SID Symp. Dig. Tech. Papers (2010) pp. 673-676.
  23. C. Brown, D. Montgomery, J.-L. Castagner, H. Kato, Y. Kanbayashi, "31.3: A system LCD with integrated 3-dimensional input device," SID Symp. Dig. Tech. Papers (2010) pp. 453-456.
  24. M. Hirsch, D. Lanman, H. Holtzman, R. Raskar, "BiDi screen: A thin, depth-sensing LCD for 3D interaction using light fields," ACM SIGGRAPH Asia 62-65 (2009).
  25. M. Fiala, "ARTag, A fiducial marker system using digital techniques," Comput. Vision and Pattern Recogn. 2, 590-596 (2005).
  26. Y. P. Huang, G. Z. Wang, S. Y. Huang, Y. H. Tai, T. H. Chen, "Camera free 3-dimensional virtual touch display with multi-user identification," 19th IEEE Int. Conf. on Image Process. (ICIP) (2012) pp. 1965-1968.

2012 (1)

J. Nakamura, T. Takahashi, C. W. Chen, Y. P. Huang, Y. Takaki, "Increase in longitudinal viewing freedom of reduced-view super multi-view display," J. Soc. Inf. Disp. 4, 228-234 (2012).

2010 (6)

Y. P. Huang, C. W. Chen, T. C. Shen, J. F. Huang, "Autostereoscopic 3D display with scanning multi-electrode driven liquid crystal (MeD-LC) lens," J. 3D Res. 1, 39-42 (2010).

D. W. F. van Krevelen, R. Poelman, "A survey of augmented reality technologies, applications and limitations," IJVR 9, 1-20 (2010).

W. Mphepö, Y.-P. Huang, H.-P. D. Shieh, "Enhancing the brightness of parallax barrier based 3D flat panel mobile displays without compromising power consumption," J. Display Technol. 6, 60-62 (2010).

M. Tsuboi, S. Kimura, Y. Takaki, T. Horikoshi, "Design conditions for attractive reality in mobile-type 3-D display," J. Soc. Inf. Disp. 18, 698-703 (2010).

Y. P. Huang, L. Y. Liao, C. W. Chen, "2-D/3-D switchable autostereoscopic display with multi-electrically driven liquid-crystal (MeD-LC) lenses," J. Soc. Inf. Disp. 18, 642-646 (2010).

K. M. Chen, S. Gauza, H. Xianyu, S.-T. Wu, "Submillisecond gray-level response time of polymer-stablized blue-phase liquid crystal," J. Display Technol. 6, 49-51 (2010).

2009 (2)

B. Lange, B. Flynn, A. A. Rizzo, "Initial usability assessment of off-the-shelf video game consoles for clinical game-based motor rehabilitation," Phys. Ther. Rev. 14, 355-363 (2009).

M. Hirsch, D. Lanman, H. Holtzman, R. Raskar, "BiDi screen: A thin, depth-sensing LCD for 3D interaction using light fields," ACM SIGGRAPH Asia 62-65 (2009).

2008 (1)

T. Shiratori, J. K. Hodgins, "Accelerometer-based user interfaces for the control of a physically simulated character," ACM SIGGRAPH Asia 123 (2008).

2005 (1)

M. Fiala, "ARTag, A fiducial marker system using digital techniques," Comput. Vision and Pattern Recogn. 2, 590-596 (2005).

2003 (1)

K. N. Tarchanidis, J. N. Lygouras, "Data glove with a force sensor," IEEE Trans. Instrum. Meas. 52, 984-989 (2003).

2002 (1)

G. Welch, E. Foxlin, "Motion tracking: No silver bullet, but a respectable arsenal," Comput. Graph. Appl. 22, 24-38 (2002).

1999 (1)

H. Kato, M. Billinghurst, "Marker tracking and HMD calibration for a video-based augmented reality conferencing system," IWAR 85-94 (1999).

1997 (1)

C. Hand, "A survey of 3D interaction techniques," Comput. Graph. Forum 16, 269-281 (1997).

1994 (1)

P. Milgram, F. Kishino, "A taxonomy of mixed reality visual displays," IEICE Trans. Inf. Syst. E77-D, 1-15 (1994).

J. Display Technol. (1)

W. Mphepö, Y.-P. Huang, H.-P. D. Shieh, "Enhancing the brightness of parallax barrier based 3D flat panel mobile displays without compromising power consumption," J. Display Technol. 6, 60-62 (2010).

ACM SIGGRAPH Asia (2)

T. Shiratori, J. K. Hodgins, "Accelerometer-based user interfaces for the control of a physically simulated character," ACM SIGGRAPH Asia 123 (2008).

M. Hirsch, D. Lanman, H. Holtzman, R. Raskar, "BiDi screen: A thin, depth-sensing LCD for 3D interaction using light fields," ACM SIGGRAPH Asia 62-65 (2009).

Comput. Graph. Appl. (1)

G. Welch, E. Foxlin, "Motion tracking: No silver bullet, but a respectable arsenal," Comput. Graph. Appl. 22, 24-38 (2002).

Comput. Graph. Forum (1)

C. Hand, "A survey of 3D interaction techniques," Comput. Graph. Forum 16, 269-281 (1997).

Comput. Vision and Pattern Recogn. (1)

M. Fiala, "ARTag, A fiducial marker system using digital techniques," Comput. Vision and Pattern Recogn. 2, 590-596 (2005).

IEEE Trans. Instrum. Meas. (1)

K. N. Tarchanidis, J. N. Lygouras, "Data glove with a force sensor," IEEE Trans. Instrum. Meas. 52, 984-989 (2003).

IEICE Trans. Inf. Syst. (1)

P. Milgram, F. Kishino, "A taxonomy of mixed reality visual displays," IEICE Trans. Inf. Syst. E77-D, 1-15 (1994).

IJVR (1)

D. W. F. van Krevelen, R. Poelman, "A survey of augmented reality technologies, applications and limitations," IJVR 9, 1-20 (2010).

IWAR (1)

H. Kato, M. Billinghurst, "Marker tracking and HMD calibration for a video-based augmented reality conferencing system," IWAR 85-94 (1999).

J. Soc. Inf. Disp. (1)

J. Nakamura, T. Takahashi, C. W. Chen, Y. P. Huang, Y. Takaki, "Increase in longitudinal viewing freedom of reduced-view super multi-view display," J. Soc. Inf. Disp. 4, 228-234 (2012).

J. 3D Res. (1)

Y. P. Huang, C. W. Chen, T. C. Shen, J. F. Huang, "Autostereoscopic 3D display with scanning multi-electrode driven liquid crystal (MeD-LC) lens," J. 3D Res. 1, 39-42 (2010).

J. Display Technol. (1)

J. Soc. Inf. Disp. (1)

M. Tsuboi, S. Kimura, Y. Takaki, T. Horikoshi, "Design conditions for attractive reality in mobile-type 3-D display," J. Soc. Inf. Disp. 18, 698-703 (2010).

J. Soc. Inf. Disp. (1)

Y. P. Huang, L. Y. Liao, C. W. Chen, "2-D/3-D switchable autostereoscopic display with multi-electrically driven liquid-crystal (MeD-LC) lenses," J. Soc. Inf. Disp. 18, 642-646 (2010).

Phys. Ther. Rev. (1)

B. Lange, B. Flynn, A. A. Rizzo, "Initial usability assessment of off-the-shelf video game consoles for clinical game-based motor rehabilitation," Phys. Ther. Rev. 14, 355-363 (2009).

Other (10)

R. Ott, M. Gutiérrez, D. Thalmann, F. Vexo, "Advanced virtual reality technologies for surveillance and security applications," Proc. 2006 ACM Int. Conf. on Virtual Reality Continuum and its Appl. (2006) pp. 163-170.

S. Jumisko-Pyykk, M. Weitzel, D. Strohmeier, "Designing for user experience: What to expect from mobile 3D TV and video?," Proc. 1st Int. Conf. on Designing Interactive User Experiences for TV and Video (2008) pp. 183-192.

A. Olwal, S. DiVerdi, N. Candussi, I. Rakkolainen, T. Hollerer, "An immaterial, dual-sided display system with 3D interaction," Virtual Reality Conf. (2006) pp. 279-280.

T. Schlömer, B. Poppinga, N. Henze, S. Bol, "Gesture recognition with a Wii controller," Proc. 2nd Int. Conf. on Tangible and Embedded Interaction (2008) pp. 11-14.

T. Schou, H. J. Gardner, "A Wii remote, a game engine, five sensor bars and a virtual reality theatre," Proc. 19th Australasian Conf. on Comput.-Human Interaction: Entertaining User Interfaces (2007) pp. 231-234.

Y. P. Huang, G. Z. Wang, S. Y. Huang, Y. H. Tai, T. H. Chen, "Camera free 3-dimensional virtual touch display with multi-user identification," 19th IEEE Int. Conf. on Image Process. (ICIP) (2012) pp. 1965-1968.

K. Bredies, N. A. Mann, J. Ahrens, M. Geier, S. Spors, M. Nischt, "The multi-touch soundscape renderer," AVI '08: Proc. Working Conf. on Adv. Visual Interfaces (2008) pp. 466-469.

W. d. Boer, A. Abileah, P. Green, T. Larsson, S. Robinson, T. Nguyen, "56.3: Active matrix LCD with integrated optical touch screen," SID Symp. Dig. Tech. Papers (2003) pp. 1494-1497.

K. Yi, C. Choi, S. Suh, B. Yoo, J. J. Han, D. Park, C. Kim, "45.2: Distinguished paper: Novel LCD display with a sensible backlight," SID Symp. Dig. Tech. Papers (2010) pp. 673-676.

C. Brown, D. Montgomery, J.-L. Castagner, H. Kato, Y. Kanbayashi, "31.3: A system LCD with integrated 3-dimensional input device," SID Symp. Dig. Tech. Papers (2010) pp. 453-456.

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