Abstract

Full-parallax light-field is captured by a small-scale 3D image scanning system and applied to holographic display. A vertical camera array is scanned horizontally to capture full-parallax imagery, and the vertical views between cameras are interpolated by depth image-based rendering technique. An improved technique for depth estimation reduces the estimation error and high-density light-field is obtained. The captured data is employed for the calculation of computer hologram using ray-sampling plane. This technique enables high-resolution display even in deep 3D scene although a hologram is calculated from ray information, and thus it makes use of the important advantage of holographic 3D display.

© 2014 Chinese Optics Letters

PDF Article

References

You do not have subscription access to this journal. Citation lists with outbound citation links are available to subscribers only. You may subscribe either as an OSA member, or as an authorized user of your institution.

Contact your librarian or system administrator
or
Login to access OSA Member Subscription

Cited By

You do not have subscription access to this journal. Cited by links are available to subscribers only. You may subscribe either as an OSA member, or as an authorized user of your institution.

Contact your librarian or system administrator
or
Login to access OSA Member Subscription