Full-parallax light-field is captured by a small-scale 3D image scanning system and applied to holographic display. A vertical camera array is scanned horizontally to capture full-parallax imagery, and the vertical views between cameras are interpolated by depth image-based rendering technique. An improved technique for depth estimation reduces the estimation error and high-density light-field is obtained. The captured data is employed for the calculation of computer hologram using ray-sampling plane. This technique enables high-resolution display even in deep 3D scene although a hologram is calculated from ray information, and thus it makes use of the important advantage of holographic 3D display.
© 2014 Chinese Optics LettersPDF Article