A technique is described for synthetic generation of rainbow holograms. Minimization of the space–bandwidth product is discussed considering the reconstruction geometry. It is shown how the flexibility of computer-generated holography can be used to make compromises and solve particular problems peculiar to display applications. Artificially introduced change of perspective, distortions in the reconstructed image, and correction of the scale change due to dispersion are discussed.
© 1984 Optical Society of America
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