In this paper we propose a hardware architecture for high-speed computer-generated hologram generation that significantly reduces the number of memory access times to avoid the bottleneck in the memory access operation. For this, we use three main schemes. The first is pixel-by-pixel calculation, rather than light source-by-source calculation. The second is a parallel calculation scheme extracted by modifying the previous recursive calculation scheme. The last scheme is a fully pipelined calculation scheme and exactly structured timing scheduling, achieved by adjusting the hardware. The proposed hardware is structured to calculate a row of a computer-generated hologram in parallel and each hologram pixel in a row is calculated independently. It consists of and input interface, an initial parameter calculator, hologram pixel calculators, a line buffer, and a memory controller. The implemented hardware to calculate a row of a computer-generated hologram in parallel uses 168,960 lookup tables, 153,944 registers, and 19,212 digital signal processing blocks in an Altera field programmable gate array environment. It can stably operate at 198 MHz. Because of three schemes, external memory bandwidth is reduced to approximately of the previous ones at the same calculation speed.
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