Abstract
Several aspects of graphic codes of computer-generated holograms are discussed. This is in contrast to the algorithmic studies that have dominated research in the field of computer holography in recent years. We study the graphic cells of binary cell-oriented holograms under the aspects of specific fabrication and performance problems such as the pen-width problem and zero-order scattering. As result, we present experiments with new or modified cell structures that avoid some of these problems.
© 1995 Optical Society of America
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