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Computational Acquisition and Display Technologies for Light Fields

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Abstract

As a framework of describing 3-D visual information, the concept of light field (LF) was developed in early 1990s. An LF describes all the light-rays originating from a target scene and proceeding to a limited range of directions. Thus, in theory, the LF can reproduce all possible 3-D appearances of the target scene within the limited directional range. This framework has been used for many applications such as depth estimation, object recognition, photo-realistic view synthesis, and 3-D displays.

© 2018 The Japan Society of Applied Physics

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